Board Game by Gamewright. But before you get all excited about your epic block, you need to make sure it helps you! Drafting rewards analysis and there is less luck involved than most people think. You need to know what position you are in relative to your opponents. Take your cards into your hand, secret from other players. is the super-fast sushi card game! Sushi Go Party! These tiles allow everyone to see at a glance which cards are in play and how they work.Note: When playing with maki rolls in a 6-8 player game, flip its menu tile over to show the 6-8 player game scoring. You still earn points by picking winning sushi combos, but now you can customize each game by choosing a la carte from a menu of more than 20 delectable dishes. Important: If multiple bonus actions are used in the same turn and/or if multiple menus or takeout boxes are played in the same turn, the order in which these cards are used is indicated by the small number in the lower-right corner of the card. Different combinations will make the game feel very different.eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-3','ezslot_6',113,'0','0'])); A mellow menu that goes down easy for first time players. This data tells us that 14/108 cards are sashimi. The dynamics of "draft and pass" are brought to the fore, while keeping the rules to a minimum. I was up the street at the nearest FLGS to me (a great store!) I want to say never, however sometimes it’s a fair gamble, especially on pack three if you are already satisfied with your pudding count. In addition to regular scoring, be sure to also score your dessert cards, as described in the "Card Guide".eval(ez_write_tag([[300,250],'ultraboardgames_com-leader-1','ezslot_13',118,'0','0'])); Whoever has the most points is the winner! A game of Sushi Go Party! When you get a pack that is (numbers of players + 1) one of those cards is going to be your last pick. Before each round, shuffle a group of face-down dessert cards into the main deck. takes place over 3 rounds. Generally speaking you should take any card worth 2.5+ over a pudding in hopes that another pudding will appear in the future, letting you make a more profitable pick. Or, if you are in last place (which you shouldn’t be if you read this guide) then you probably shouldn’t worry about deltas very much at all and just try to draft maximum points. You cannot be MORE first. You still earn points by picking winning sushi combos, but now you can customize each game by choosing a la carte from a menu of more than 20 delectable dishes. 14x Tempura In this fast-playing card game, the goal is to grab the best combination of sushi dishes as they whiz by. PPC – 3 at best Thanks. Through extensive research, we bring everything you need to know about board games. After revealing cards, pass your remaining hand face-down to the player on your left. You still earn points by picking winning sushi combos, but now you can customise each game by choosing à la carte from a menu of more than twenty delectable dishes. Let’s say the last four cards are: chopsticks, salmon nigiri, 1maki and egg nigiri. Even the fallback plan of salmon nigiri gives you a respectable 6 points; better than a tempura combo. Great guide, though we play this game a bit less strategical, I love reading analyses like this. Obviously you can play Sushi Go and never memorize the packs, but this is about winning right? See the Card Guide for more details about how each card works. That information will tell you if you should draft for points, or draft to block your opponents. 4x Chopsticks. Have you ever said “I hope there is a 3rd sashimi” after you have seen every pack at least once? If you take the chopsticks instead your last pick is probably going to be maki, or maybe the egg nigiri if another players finds the maki useful. Different combinations will make the game feel very different. 14x Dumpling They deliver a good point value without having to worry about hitting a combo; when combined with a wasabi they generate some excellent scores. Next, score all the other cards you have played this round. All cards, except for played dessert cards, are then collected and re-shuffled together. takes place over 3 rounds. (Keep them there until the end of the game, which is when they are scored. Shuffle the chosen dessert cards and place them in a face-down pile to one side of the board. Place the game board in the center of the playing area. 10x Pudding The single egg nigiri is worth a pathetic single point. That means statistically, you should see 9 … Note: Face-up cards remain with you until the end of the round, when they are scored. Even taking 1st place on maki might not be worth it if you blow through a bunch of picks. When you have played 3 rounds, the game is over. Needless to say, you should try to stay risk-averse unless you have confidence you will be able to complete the combo. Score points for collecting the most sushi rolls or making a full set of sashimi. Sushi Go! you choose what's on the menu for each game! Each player chooses 1 card in their hand that they would like to keep and places it face-down in front of them. The Deluxe Pick and Pass Card Game. Move your pawn along the score track on the game board, showing how many points you scored in the round. Assuming the maki is irrelevant, taking the salmon might seem like a no-brainer, but that pretty much ensures that your last pick is going to be chopsticks. Obviously the goal with wasabi is to pair it with a squid nigiri for a whopping 9 points. SUSHI Go! Sashimi is very tantalizing, especially if you open a pack with 2 right in it. I would recommend simply avoiding this and taking the easy points. You do not want to take 3+ picks just to get second place on Maki count if you could have taken stronger picks. Sushi Go Party is out now, and I highly recommend that. A single maki, if it wins the high, is worth a whopping 6 points and it’s actually possible! However, the strength of wasabi tapers off quickly. 14x Sashimi ... Sushi Go Party! Instead, unlike other meal cards and the Chopsticks, Pudding cards are kept across rounds and at the end of the three rounds (dessert time!) It is only worth picking over items that give you 0 points and often not even then if doing so will block an opponent from completing a sashimi/tempura combo. If I ever want to remember the value of FLGSs (Friendly Local Game Stores) as opposed to the Amazons of the world, I think of Sushi Go Party. You can play with any combination of cards you like. That also means Sushi Go doesn't have any setup/cleanup time (just put the deck to the box); Sushi Go Party needs setup (shuffle all cards used in the game) and cleanup (separate all the cards back to their slots). Dumplings are also a bit of a trap, but unlike sashimi, they always score something. A game of Sushi Go Party! happen simultaneously. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. $22.00 $19.99. Pudding Counting. But if you want to get better at this game (or any drafting game) you need to try to store as much pack information as possible. But so does demand for pudding. Pudding is probably the hardest card to evaluate. That is where knowing the score comes in. 6x Wasabi Dang you thought about this- Thanks for putting your time into such a helpful and easy-to-read analysis! 12x 2Maki Take all the other chosen sets of cards and shuffle them together to form a face-down deck which is also placed near the board. For example in a 3-player game, once you get passed a 4-card pack, you need to realize that 1 of those cards is going to be your last pick. Do you know how many maki you passed? But even then, you should be able to snag a salmon which is fine. I enjoyed playing it, until I was invited to the Sushi Go Party! and about to buy Sushi Go for a party I was hosting. Like wasabi, the sticks are very strong early and taper off in value quickly. But be sure to leave room for dessert or else you'll eat into your score! This site is dedicated to promoting board games. Sushi Go Party! However everyone else will be targeting the desert with more ferocity on later picks (just like you are). You still earn points by picking winning sushi combos, but now you can customize each game by choosing a la carte from a menu of more than 20 delectable dishes. You still earn points by picking winning sushi combos, but now you can customize each game by choosing a la carte from a menu of more than 20 delectable dishes. In packs 2 or 3 you should first pick pudding if it is going to put you into first, or get you out of last. You might need to show some discretion if you are playing with strong enough players to first pick squid nigiri, since they might cut you out of it right away. 10x Salmon Nigiri is and more. The delta between your scores is 7 (you might call this -7 since you are losing). Well wasabi is more powerful because it will usually score you 6 or 9 points. Plan around that. After the general evaluation I am going to evaluate the first pick potential. If you are leading the maki race you need to be diligent about keeping track of how many maki exist in the pool. 6x 1Maki This information is slightly less useful in a 3-player game since only 81 cards are seen, but still relevant. Maki are the opposite of dumplings. - A super-fast sushi card game' on Indiegogo. Before each round, shuffle a group of face-down dessert cards into the main deck based on this table: (In a 2-5 player game, the extra 5 dessert cards are not used). As you accumulate cards, group them together in columns of the same color. In the mean time you can sneak 1-2 more dumpling picks and catch your opponents unaware. The original set was, after all, pretty perfect. Basically you are slightly lucky to even get 3 sashimi in your pool, so draft carefully. But be sure to leave room for dessert or else you’ll eat into your score! Score points for making the most maki rolls or for collecting a full set of sashimi. Sushi Roll. Each card type scores in a different way, as described in the "Card Guide". In a standard 4-player game your group will draft 96 cards, thats 88% of all the cards. Now what if you took the sashimi for 0 points, and your opponent takes the nigiri for 3? It's a party platter of mega maki, super sashimi, and endless edamame in this Sushi Go Party! I would say never first pick pudding in pack one. A fast and cute card game about sushi! Spoon (only use in 3-8 player games) Grab that dish you missed out on earlier by reaching over and taking it with your spoon. Card Game Sushi Go! Then try to score the most points over three rounds by grabbing the best combination of cards before they whiz by! A couple of cards are brilliant, the rest are more of the same, but that’s no bad thing! Sushi Go is a game about attempting to eat food that is far too adorable to eat. Spoon and edamame may not be used in a 2 player game. Once new players understand the mechanics behind the game, the actual execution of those mechanics becomes doubly important. ... And finally there is the Pudding, which as a dessert does not immediately give points at the end of each round. Sushi Go Party is a 2-8 player pick and pass card game, from designer Phil Walker-Harding (Imhotep, Barenpark and Gizmos), with super high replay-ability, simple rule set, simple scoring; it is just a great game.Players will create a “menu” from a selection of sushi rolls, appetisers, specials and desserts and try to score as many points over the course of three rounds. In a standard 4-player game your group will draft 96 cards, thats 88% of all the cards. It appears weaker than sashimi, and it is point wise, but it’s consistency actually makes it a stronger pick. “Oh, get Sushi Go Party. Sushi-Go is a card game, the only components to speak of are the cards. If that is the case, keep in mind how much value each maki will bring you compared to other cards. Egg nigiri is obviously terrible. Anyway, let’s get back to points per card and evaluate each pick. These games deserve it. In Sushi Go Party, the deck is only for a round; you shuffle all cards (except desserts) back to the deck for the next round. Will be passing this on absolutely! The Deluxe Pick and Pass Card Game It's a party platter of mega maki, super sashimi, and endless edamame in this expanded version of the best-selling card game. First pick is clean and easy. You probably already first-picked the 3maki right? Sushi Go! Some of the technologies we use are necessary for critical functions like security and site integrity, account authentication, security and privacy preferences, internal site usage and maintenance data, and to make the site work correctly for browsing and transactions. players who want to think! There are only 10 puddings in the entire deck. Salmon and squid nigiri, on the other hand, are both excellent value. Only 8 per round in a 4 player game for example. It offers a stronger ppc than tempura (2.5) and nearly as strong as sashimi (3.33). It’s a trap! It also is directly at odds with #1, because in order to score Soy Sauce correctly, you need to do it before you set aside your dessert cards. They are impossible to shuffle unless you put very sturdy card sleeves on them. In the above example if you were in 2nd place, and the player to your right was in 3rd place and your delta with him was already +15 then letting him have the sashimi while getting a +3 with the player in 1st is the better play. First Pick: Sometimes. While this clarification does not appear in the Tea section, it implies by analogy that this is how desserts function in general. The strawberry icon in the lower-left corner of all the dessert cards is a reminder of this). The Deluxe Pick and Pass Card Game It's a party platter of mega maki, super sashimi, and endless edamame in this expanded version of the best-selling card game. First, place any dessert cards off to your side. Then all the players reveal the cards they have chosen. Remember you only need enough maki to be first or second. Start the next round, which plays just like the previous. That is slightly more than 1 out of 10 cards. The whole delta thing gets really complex when you are trying to figure out pudding… What a headache. takes the original formula of cheeky sushis, and adds 15 new cards to the menu, including the soy sauce promo from its predecessor. (In this way, each hand will move clockwise around the table). First Pick: Always. Find the menu tiles that correspond to the chosen cards and place them into their appropriate slots on the game board. In this fast-playing card game, the goal is to grab the best combination of sushi dishes as they whiz by. Often this is unavoidable since so many picks can be dead. Sushi Go is simpler, is quicker to set up and pack up, and is easier to teach. Pick up this new hand and the next turn begins. They are both excellent picks. The first time you play, divide the cards according to type and place each type in a slot in the box.eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-4','ezslot_8',126,'0','0'])); Together, decide which cards to use in this game. It's a party platter of mega maki, super sashimi, and endless edamame in this expanded version of the best-selling card game. First pick: Sometimes. Just because all the Sushi images have silly smiley faces on them doesn’t mean this is an easy game. Manufacturer: Gamewright It's a party platter of mega maki, super sashimi, and endless edamame in this expanded version of the best-selling card game. Before hands are passed on, the player who used chopsticks picks up their chopsticks card Just make sure your game is made up of the following: Important: menu and special order may not be used in a 7-8 player game. ... Only dessert cards played in the current round are counted. When all of the cards have been played and everyone's hand is empty, the round is over. PPC – 3-6 To use a bonus action card, simply call out the name of the card as all players are revealing the cards during a turn.eval(ez_write_tag([[300,250],'ultraboardgames_com-large-leaderboard-2','ezslot_11',117,'0','0'])); After all players have played their chosen cards as normal, the called out action then takes effect. Turns in Sushi Go Party! Required Cookies & Technologies. Showing a 3maki early is often enough to demoralize/frighten your opponents from investing. It only costs an opponent a single dead card to create a pair of dead cards for you. I will use the abbreviation PPC for point-per-card. The "Party" version is the follow up to the original Go and can accommodate more people, a real party. It is probably a matter of style. Facebook. Sushi Go Party Card Guide. If you take the nigiri you gain 3, and he will gain 10. Do not just start taking all the maki to make sure. PPC 4.5 or 3 After the third pick it usually becomes egg nigiri fodder… Or worse. Sushi Go Party! For example if you have the option to take a squid nigiri for 3 points, or hate-draft a single sashimi for 0 points to block the player to your right from making the sashimi combo you need to consider the delta. Place the remaining cards in a face-down deck beside the game board. Opponents will often prioritize puddings on round three to get out of the danger zone letting you sneak sashimi. If you take them first the chances that you can grab a solid combo like 2x tempura, combo-wasabi, double maki or even double sashimi is very high. First Pick – Rarely. Pass the sushi! happen simultaneously. The new cards in Sushi Go Party are all cut larger than the originals by 1mm on each side. You shouldn’t even attempt dumplings unless you are confident you can get four. Let me know if this guide has helped you, and certainly let me know if you have some tips of your own! There are many dependencies on when to take pudding. The massive dumpling combo might seem enticing until you realize that even at max combo they are only worth 3 per pick and anything lower than the max is pretty lackluster. You can frequently manage to grab back to back tempura without giving opponents an opportunity to block you. During every round of Sushi Go you have a limited number of picks. The lowest number goes first, and then the others follow in ascending order. Earn points by picking winning sushi combos, but now you can customize each game by choosing a la carte from a menu of more than 20 delectable dishes However if none of those are in your pack, this is probably your pick. This is important for expecting a certain distributions of cards in fresh packs. Salmon is probably not good enough to first pick although I can fabricate some fringe hands which would make picking salmon right. That way you can take 1, and be certain at least 1 more will come around. Because the pudding stay in play throughout the rounds, you can get a pretty good feel for what to expect. For example if one 1-2 puddings end up out after the first drafting rounds, the pudding concentration is going to be higher than usual in packs 2 & 3.